Hi! I design games for all kinds of players

Currently, Level designer @ Scopely Seville

Games I’ve worked on


Tuscany Villa

Help Laura restore her grandmother’s hotel while enjoying match 3 puzzles


Frozen Free Fall

Get ready for an epic puzzle matching adventure in the Kingdom of Arendell


Project Katharsis

A new sci-fi experience that mixes RTS, survival and adventure game mechanics

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Chess Mess

Charge chess pieces into each other and push them over the board in this physics-based chess game



A horror game where your destiny will be decided by the roll of a dice

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Radiation Trail

Survive through a radiated wasteland with up to 5 people in this tabletop game

Design articles


Emotional Engagement

Designing disempowering experiences that resonate with the player

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Disempowering Fantasies

How suffering creates more valuable experiencies for the user


Chriss Bourassa Interview

Crafting an environment where player’s decisions really matter


Level Design For The Last Of Us II

Explore a new location for the PS4 game