Hi! I design games for all kinds of players

Currently, Level designer @ Scopely Seville

Games I’ve worked on

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Tuscany Villa

Help Laura restore her grandmother’s hotel while enjoying match 3 puzzles

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Frozen Free Fall

Get ready for an epic puzzle matching adventure in the Kingdom of Arendell

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Project Katharsis

A new sci-fi experience that mixes RTS, survival and adventure game mechanics

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Chess Mess

Charge chess pieces into each other and push them over the board in this physics-based chess game

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Teserae

A horror game where your destiny will be decided by the roll of a dice

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Radiation Trail

Survive through a radiated wasteland with up to 5 people in this tabletop game

Design articles

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Emotional Engagement

Designing disempowering experiences that resonate with the player

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Disempowering Fantasies

How suffering creates more valuable experiencies for the user

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Chriss Bourassa Interview

Crafting an environment where player’s decisions really matter

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Level Design For The Last Of Us II

Explore a new location for the PS4 game